Tag Archive for 'canny edge'

Alchemy Canny Detector released

Well finally I’ve finished all needed methods to release Alchemy based version of Canny Edge Detector.
This version is a lot faster then Pixel Bender one. And it looks like it is more accurate in detecting edges.
I’ve used Joa’s TDSI tool to speed up writing/reading processes to/from Alchemy memory. That’s why I’ve included Joa’s Memory class. Sources already configured so that after building swf file it will be processed by TDSI tool.
But you also can switch it off (that will slow down application a little). In that case you have to set useTDSI property in CannyEdgeDetectorAlchemy class to false and you wont need to do post-processing with swf file.

All the files are available in my Google repo.